This is description of the gameplay, story and weapons that I originally intended to have for my game.
Players Experience
The player takes control of a skater who has been tasked with bringing colour and life to his world and finally defeat the source of this dull new world. The enemies are grey and dull and want to remove all the colour and life out of the world this is there objective.
The Game:
How many levels does the game have?
The game has two levels both of these are different from one another the first level is a side scrolling puzzle and the second is run and gun.
The fighting mechanics:
Melee attacks:
The melee attack is a skateboard this would be the main attack of the first level
Ranged attacks:
The ranged weapon is the colour me flint which can turn enemies into allies this is a rare weapon which will only be found in the first level
The moving mechanics:
The first level:
For the first level the player will be able to move left and right and be able to crouch and jump
The second level:
For the second level the player will be moving along on a scateboard on a fixed screen meaning that they will not be able to move outside the screen. The player will be able to jump and crouch and also be able to move left and right.
The World:
The main aspects:
The main aspect of the game is to reach the end of the first level and collect all the collectible and the main aspect of the second level is to defeat all enemies on screen and than finally the final boss.
Players roles:
The player will only take the role of one character this is the skater.
The enemies:
The enemies of the game are obstacles for the player to avoid and will block many of the players routes. Enemies may be able to be turned into allies with the assistance of the colour me flint weapon.
Types of enemies:
The obstacle:
This is just to get in the players way and has a basic attack these just have a human figure and have a dull expression on their face and always wear top hats
The Platform:
This enemy is disguised as a platform but when the player jumps onto the platform they have around ten seconds to jump off these can be reconised by their dull expresion on the platform.
The spiked ball:
These enemies just move left and right and have no attack but if they player attacks the spiked ball the player will be hurt these can be reconside by also having a dull expression on their face and and e covered in spikes.
The weapons:
The weapons in the game are:
Colour me flint:
This weapon can turn enemies into allies but only has one bullet so the player does not overuse the weapon.
What happens to each enemy when shot with the colour me flint?
For the obstacle it will attack any nearby enemies and then explode into a rainbow if there are no enemies in the area it will just explode into a rainbow.
For the platform it will take the player to any secret areas so the player may be able to avoid some obstacles like in the original Super Mario Bro’s for the NES in the second level the player will be able to jump above the enemies and walk past all the enemies and the secret pipes that takes the player to another level.
For the spiked ball it will protect the player from any attacks for a certain amount of time like in the original Super Mario Bro’s for the NES the player can collect a star and the player will be invincible for a certain amount of time.
The environment:
The environment for the first level is just a white background and a black platform but when the player collects one of the collectibles the world starts to open up and become more colourful. The environment for the second level is a black floor but in the background the world is starting to be filled with colour.
Gameplay:
The main objectives:
The objective of the first level is to open up more of the level so the player can finally reach the end of the level.
The objective of the second level is to defeat all the enemies on the screen and then finally to defeat the final boss.
What does the player do?
For the first level the player has to move forward and find the collectibles to open more of the level also while defeating enemies in their path but there may be a case where the player needs to get to higher ground the player can use the colour me flint weapon to get to higher ground if they have found this weapon.
For the second level the player has to defeat all enemies and finally the boss while evading obstacles like stuff in the way of the player.
Interface:
The health bar and how many lives the player has are both in the top left corner.
The weapon the player has on them at there time will be in the bottom right.
The health bar will be displayed by a person’s face and next to it a paint brush that will lose it’s colour as the player gets damaged.
The lives will be a number next to the health bar.
To show what the player has on them at that time will be displayed at the bottom right.